End of War

End of War

The war passed, thousands of bombs destroyed cities, forests and fields. Everything was burned and only ruins remained.
The world needs a hero who will unite disparate people of all ages and rebuild cities, someone who will re-grow forests - a person who can rekindle hope for a peaceful existence in the hearts of people and revive life after the era of war.
And that person is you!
It is you who are able to unite people, rebuild houses, factories, factories. Rescue people from the rubble and restore forests. Revive the cities and lead the country to prosperity!

Game Rules for End of War

On a PC - control of the arrows for walking; on a mobile device - a touch joystick on the screen for walking.

Game Highlights and Mechanics

- Lots of exciting levels
- The system of earning resources and their distribution for repairs
- Team gathering at levels and joint construction of houses
- An exciting story of the country's rebirth

Does the game include scenes involving blood?

Yes, there are instances of blood in End of War.

Is this game built using a specific game development library?

The game was powered by the Javascript engine/framework.

What is the specific genre or category for this game?

The game’s primary classification is Battle.

Who is responsible for creating this game?

The programming and design of this game are by Mirra Games.

Who is this game primarily targeted towards in terms of gender?

The game is meant for Male.

Does the game involve any cruel actions or scenarios?

Yes, there are aspects of End of War that promote cruelty.

Would this game be suitable for kids to enjoy?

No, End of War is not age-appropriate for children.

Which tags emphasize the game’s style or gameplay?

Tag-related attributes that describe this game include build, builder, building, city, war, warrior.

What age group does this game align with?

The game is intended for the Kids, Teens age group.

Can players enjoy this game on smartphones and tablets?

You can play End of War on smartphones or tablets.
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